Blockout Tools

Blockout tools is a set of simple primitive shapes designed for blocking out game environments for play testing and visualizing a scene prior to building out detailed meshes for the world.

Why do you need this pack?

Blockout Tools allows you to quickly visualize the layout and playability of an environment before spending a lot of time modeling and texturing complex and detailed environment models.

The tools can be sized, snapped, colored, and grouped together for easy prefab creation.

Current assets

  • 4 Sizes of Cubes
  • 3 Sizes of Plate
  • 3 Sizes of Cones
  • 3 Sizes of Pyramids
  • 3 Sizes of Wedge
  • 3 Sizes of Dome
  • 1 16 x 16 gray texture

Planned future assets

  • More targeted primitives, such as wall, doorway, etc.

Optimisation

For maximum speed, this pack has been designed using minimal polygons and a single texture of 16×16 pixels. Colors can be changed simply by changing the base color of the material.

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